Griffith Observatory

Griffith Observatory Completed by Kyle Norton

So the GO is now as done as it's going to get. I like how it turned out, I was going for clean/real world aesthetic. I did my best to keep the textures as detailed and realistic as possible. I really liked the way the doors ended up. I contemplated turning the domes into a transparent/translucent material but I really didn't want to render an interior on this deal as I am still learning 3DSMax & Photoshop. And if I learned one thing from Level Design last semester it's that I tend to go way too big on scope. So this was my attempt to keep that aspect of my design in check. I think I did well and the small details came across as more polished to compensate for the absence of insane, 10-story, mega-death, castle-of-doom scope on this project.